Bloodborne’s First Version Revealed

Bloodborne is a game that remains talked about and remembered for its captivating atmosphere, even after all these years. However, that famous scene where we first step into this dark world wasn’t originally intended this way. A new video released on July 10th has revealed unknowns about the original version of Bloodborne.

Bloodborne’s Opening Was Planned Differently

A 27-minute video released by Lance McDonald reveals the original design of Iosefka’s Clinic, the area where players wake up in the launch version of the game. Parts normally accessible only later in the game were accessible from the start during early development. This suggests that Bloodborne’s opening could offer a very different atmosphere.

The video provides more details about Iosefka’s Clinic. It explains how the iconic shortcut to the cemetery was originally designed and how access to these areas was made earlier. It appears that players can access the deeper parts of the game much faster in this early version.

The video also shows the clinic’s various rooms and structure in detail. While it’s unclear why these changes were made in the final version, it’s believed to be a decision that reflects the game’s pace and atmosphere. The video provides a clearer glimpse into Bloodborne’s evolution.

The video is an invaluable resource for both Bloodborne fans and those interested in game development. FromSoftware’s legendary game continues to captivate not only with its gameplay but also with its behind-the-scenes story.

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Dilay Sullu

I've been playing Survival Horror Games since my childhood. My favorite is Resident Evil. I also love other game genres such as Hack & Slash. I love creating all kind of contents for video games.

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