Mecha Break Players Not Satisfied
Mecha Break has been eagerly awaited for a long time as a futuristic game that promises the excitement of customizing giant robots and launching them onto the battlefield. The launch process was quite impressive, but when the game was finally released, it became clear that there was a serious gap between players’ expectations and reality. While some aspects of the game were positively received, serious criticisms were raised, especially regarding the gameplay and payment system.
Mecha Break Was Met with Reactions
Mecha Break’s free-to-play nature already guaranteed a large player base. However, some doubts about the game’s monetization model began to emerge before the launch. Although the publishing team Amazing Seasun Games announced a comprehensive event calendar for the first season, the microtransaction system in the game is being criticized by a significant portion of players.
Comments on Steam point out that the game’s mechanics have been weakened compared to the beta process. Some players state that the movement system is not as satisfying as it used to be. On the other hand, expressions such as “shallow copy” or “boring gameplay and aggressive microtransactions” are also noteworthy.
Another discussion is about the voice-overs in the game being performed by artificial intelligence. Some users state that the atmosphere of the game has been weakened due to this choice. In addition, costume prices, which have reached around $100 for invisible characters, have also received great criticism.
The game’s security system is also a separate subject of criticism. The anti-cheat engine at the kernel level is seen as a potential privacy risk by some players. Concerns that this system could provide data access to China are frequently prominent in user comments.
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