PlayStation 6’s Ray Tracing Performance Will Be Unrivaled

Sony’s next-generation game console, the PlayStation 6, is poised to significantly raise the bar in graphics performance. Powered by AMD’s RDNA 5 GPU cores, the system promises a quantum leap forward in both rasterization and ray tracing compared to the previous generation. With this development, 120FPS gaming at 4K resolution could become the new standard in 2027-2028.

Ray Tracing Power on the PlayStation 6

The PlayStation 6 will feature a custom AMD chip, codenamed “Orion,” and will feature the RDNA 5 architecture. This new architecture will deliver a 5- to 10-fold increase in ray tracing compared to the RDNA 2 architecture in the PS5. This will bring the console closer to NVIDIA’s RTX 5080 and, in some scenarios, even approach the RTX 5090.

PlayStation 6's Ray Tracing Performance Will Be Unrivaled

This power increase will be felt not only in ray tracing capabilities but also in overall graphics quality. 120FPS will become the standard at 4K resolution, and advanced scaling technologies like PSSR will allow for high frame rates to be maintained even with ray tracing enabled. This will enable a cinematic and smooth gaming experience.

The RDNA 5 GPU family will be adapted for consoles using AMD’s new AT2 chip design. This version is expected to offer configurations ranging from 40 to 48 CUs (Compute Units). These cores, operating at speeds above 3.0 GHz, can reach the performance range between the desktop RX 9070 and the RTX 4080 SUPER. The console’s memory will feature GDDR7 technology.

The PS6 is scheduled for release in 2027-2028. NVIDIA is also expected to release its new RTX 60 series around this time. Therefore, the launch of the next-generation console coincides with the release of powerful graphics cards on the PC side, making comparisons inevitable. However, Sony aims to achieve high efficiency in gaming performance on the console through dedicated hardware optimizations.

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Dilay Sullu

I've been playing Survival Horror Games since my childhood. My favorite is Resident Evil. I also love other game genres such as Hack & Slash. I love creating all kind of contents for video games.

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