Rockstar Fixed Bugs in GTA Trilogy
Rockstar Games is one of the most successful and influential companies in the gaming world, as the creator of the Grand Theft Auto (GTA) series. However, in recent years, especially during the pandemic, the company’s image has suffered a bit. First, the player-made “alien wars” incident in GTA Online, then the problematic launch of GTA Trilogy: The Definitive Edition put Rockstar in a difficult position.
Rockstar Tries to Secure Its Position Ahead of GTA 6
But the company is quietly taking steps, like a chess master, to strengthen its position before GTA 6. Rockstar, which has been working to fix the bugs in GTA Trilogy since 2021, has finally released the patches that players have been waiting for. But why now? Why did they feel the need to invest in a game from 3 years ago, with GTA 6 just around the corner?
The answer is actually simple: to regain player trust and renew reputation before GTA 6. Rockstar, which appealed to nostalgic feelings by repairing old GTA games, also managed to attract the attention of the younger generation. The eCola vs Sprunk event inspired by alien wars in 2020 also aimed to revive the community spirit.
Of course, player satisfaction is not the only issue. GTA 6 is the biggest project in the company’s 25-year history, and shareholders’ expectations are just as high. Therefore, it is imperative for Rockstar to keep public perception positive.
In short, Rockstar may not have had to fix the GTA Trilogy, but by doing so, they checked the straightness of the road before gearing up. Because there is a strategic thought behind every move ahead of GTA 6, which is expected to be released next year. This long-term approach seems to make players who are eagerly waiting for GTA 6 happy.