Alan Wake 2 is Finally Profitable for Remedy
After more than a year of it’s launch, Alan Wake 2 has started generating royalties for Remedy Entertainment.
Alan Wake 2’s Success
Being one of the most ambitious and most expensive games produced by Remedy, Alan Wake 2’s release had high hopes attached to it. In retrospect, it looks safe to say that the survival horror title managed to meet those expectations for the most part, as it earned rave reviews followed by numerous award recognitions. Commercially, it bagged the distinction of being the fastest selling Remedy title in history, dethroning the 2019 action adventure hit Control. Despite such a strong display, Alan Wake 2 was revealed to have still not recouped its budget in an earnings update in November 2024. However, things have apparently changed for the better since then, with the Sam Lake directed title finally breaking even.
In its latest financial statement, Remedy announced that Alan Wake 2 has sold over two million copies and made back the money spent on the latter’s development and marketing, enabling the studio to accrue royalties from the game’s sales. According to the update, the Epic Games-published title turned profitable near the end of Q4 2024, thanks to the combined boost received from the arrival of its physical edition, its PS5 Pro specific update, and The Lake House DLC during that period. Given that the latest of these events, the PS5 Pro patch release, took place in November, it is suggested that Alan Wake 2 generated its first profits a full year after it first hit the stores.
Remedy’s long-awaited achievement with Alan Wake 2 comes around the same time when the developer is also focused on multiple heavyweight IPs from its portfolio, from Max Payne to Control. In its new statement, the veteran studio shared that the forthcoming remake of the first two Max Payne games is making “steady progress” in the full production stage, with help from publisher and IP owner Rockstar Games. On the flipside, the Control sequel also entered full production in February 2025, with further plans of “scaling up” the process. Remedy’s next game, the Control spin-off FBC: Firebreak is also taking strides in production, having concluded a closed technical test in December 2024.
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