Dragon’s Dogma 2 Reviews are Out of Control
Dragon’s Dogma 2 reviews are currently not so positive because of released DLC’s and some performance issues.
Dragon’s Dogma 2 Reviews Are Mostly Negative
Dragon’s Dogma 2 made it’s launch at today (March 22) and we can say that it’s not a very good start for a launch day. Dragon’s Dogma 2 is currently review bombed by players because of performance issues such as frame rates dropping. Some fans are also not happy because a single player game contains microtransactions. Some players are also having issue about save system. In current versions, players can only save up to one character and one save slot. In order to start a new character in Dragon’s Dogma 2, players need to manually delete their physical and cloud saves, temporarily disable their internet connection, and then create a new save. However, there is no way to get past Dragon’s Dogma 2’s poor performance as yet.
While DLC is standard practice nowadays in most games, some of Dragon’s Dogma 2 microtransactions include items that contradict the traveling experience the game has been promising, such as the scarce Portcrystal which facilitates fast travel. On Steam, while the negative feedback lingered around several issues, players were more vocal about the DLC and responded in volume, review bombing Dragon’s Dogma 2.
After seeing the backlash about Dragon’s Dogma 2 reviews, Capcom went to Dragon’s Dogma 2 Steam forum to address the players’ complaints. The developer said it was aware of the community’s comments, apologized, and claimed to be trying to resolve these issues. Capcom opens the post by saying, “We will be addressing crashes and bug fixes starting from those with the highest priority in patches in the near future.”
However, most of the players’ complaints are regarding the DLC, in which Capcom summed up by stating, “All the items listed below can be obtained in-game or as paid DLC items,” suggesting that it will not take any action against the existence of these microtransactions. Players’ frustration stems from the fact that some commercialized items go against the design proposal of limiting fast travel in Dragon’s Dogma 2, as Hideaki Itsuno preached in his interviews.
At the end of the post, Capcom comments on the frame rate of Dragon’s Dogma 2. The developer says that the high CPU usage is directly related to NPCs, “In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate.” Players are already found their own way to solve this problem, by killing bunch of NPCs in the open world.
Even after Capcom solves these problems, we can say that fans will be mad for a while because of these microtransactions. Since Dragon’s Dogma 2 is a single player game, there is no point to add microtransactions to the game.
Dragon’s Dogma 2 is out for PS5, PC and Xbox Series X|S.
Read More: Dragon’s Dogma 2 Will be 37 Hours Long