GTA VI’s Ray Tracing Support

Rockstar Games is preparing to introduce stunning innovations for the highly anticipated GTA VI. Features like ray tracing and procedural generation added to the company’s RAGE engine could set a new standard in gaming.

GTA VI's Ray Tracing Support

Ray Tracing and New Technologies in GTA VI

GTA VI features advanced technologies that will maximize visual quality. Added ray tracing support in the RAGE engine will enable realistic light, shadow and reflection effects. While this is a costly feature, especially in open-world games, it’s a step in line with Rockstar’s pursuit of technical excellence.

The company plans to utilize not only ray tracing but also procedural generation technologies. This innovation could make the game’s massive open world richer and more detailed. The previous Rockstar production, Red Dead Redemption 2, set the bar for the industry with its graphical quality, and GTA VI is expected to build on that success.

Rockstar is aiming to release GTA VI for PS5 and Xbox Series X|S in Fall 2025. The PC version will likely be released after the console launch. In addition, full utilization of the PS5 Pro’s ray tracing capabilities in GTA VI could take the game’s visual experience to the next level.

These details about Rockstar’s development process have already excited gamers. Once again, the company aims to push the boundaries of the industry and deliver an unforgettable gaming experience.

Read More: References to GTA 6 Found in GTA Online

Dilay Sullu

I've been playing Survival Horror Games since my childhood. My favorite is Resident Evil. I also love other game genres such as Hack & Slash. I love creating all kind of contents for video games.

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