Hideo Kojima Updated Physint
Hideo Kojima has recently revealed that Physint will take another five or six years to develop.
Physint is Far Than We Expected
While in recent years Hideo Kojima’s work has mostly focused on his action exploration game Death Stranding, the renowned director is still best known for developing the Metal Gear series. Created under Konami, the franchise became a staple of the stealth action genre, introducing revolutionary concepts in storytelling, cinematic presentation, and gameplay.
During an interview with French magazine Le Film Français, translated by ResetEra member Red Kong XIX, Kojima revealed that in addition to the highly anticipated Death Stranding 2, the action-espionage game Physint is in development. However, the game will see the light of day quite far off in the future, with an expected timeline of five to six years.
Beyond Kojima’s plans in the video game industry, the acclaimed director also said that once these games are released, he may finally be able to direct a movie. Kojima has always been a fan of film and television, and the influence of cinema is evident in his work—not just in his scripted, lengthy cutscenes, but also in his use of camera angles and cinematic techniques for storytelling.
Not much is known about Physint, only that Kojima envisions it as a “hybrid experience” that will blur the lines between video games and cinema, describing it as “both a game and a movie at the same time.” While Physint is still years away, with development in its early stages, players can look forward to the upcoming release of Death Stranding 2: On the Beach, scheduled for June 26, 2025.
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