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New Starfield Update is on the way

Bethesda has release patch notes for next Starfield Update which is currently being test right now.

New Starfield Update is on the way
New Starfield Update is on the way

Next Starfield Update is Testing

With the help of over 250 employees, Starfield team is keeps working on Bethesda’s latest launched title. It’s safe to say that team will keep working on the title in 2024 as well, they will also release completely independent DLC, such as Shattered Space.

The first of these updates was released on January 30, 2024, which brought significant technical fixes and graphical improvements. Though new gameplay features are coming, it would seem that Bethesda is focused more on the technical side of Starfield in its first set of patches.

Official patch notes for Starfield reveals that Bethesda is adding AMD FSR 3 support for the game. The update also attempts to further tackle the FormID issue that has plagued a significant number of Starfield players, and is arguably the biggest bug that Starfield has faced since launch. The new update will also improve save game stability for players who have visited numerous locations in Starfield during their playthrough.

While technical issues are being fixed, players are also waiting for new content. Starfield already has plenty of brilliant mods, and the release of its Creation Kit will open the door for more complex projects (such as new planets, bigger cities, or even better procedural generation). With the release of Shattered Space, most old Starfield players will likely came back to game.

The official release date for the update is currently unknown but players can download it in Steam.

New Starfield Update is on the way
New Starfield Update is on the way

Starfield Update 1.9.67 Patch Notes


  • Added support for AMD FidelityFXTM Super Resolution 3 (FSR 3). (PC)
  • Added support for Intel Xe Super Sampling (XeSS). (PC)
  • Fixed an issue that could make the clouds appear to vibrate when using DLSS performance mode. (PC)
  • Fixed minor visual artifact that could occur when aiming with a weapon or task swapping.


  • Changed how FormIDs are freed when loading saves. This should improve stability for saves that have visited many locations.
  • Fixed a crash that could happen when making changes to the ship that required all items to be moved to the cargo bay in the Ship Builder menu.


  • Reverted a change that caused the data menu to open when taking screenshots with F12 (PC)
  • Fixed an issue causing the resolution scale to reset to 1.0 when switching from Fullscreen to Windowed mode when using DLSS. (PC)

Read More: Starfield Hit Another Milestone

Dilay Sullu

I've been playing Survival Horror Games since my childhood. My favorite is Resident Evil. I also love other game genres such as Hack & Slash. I love creating all kind of contents for video games.

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