NVIDIA Updates DLSS Technology for RTX 40 Series
NVIDIA, a leader in graphics card technology, has announced that it has updated its DLSS (Deep Learning Super Sampling) frame generation technology for the RTX 40 series GPUs. This innovation increases game performance while reducing VRAM usage, making the user experience more efficient. This step by NVIDIA aims to provide gamers with a smoother and faster gaming experience.
Updated DLSS Frame Generation Technology
NVIDIA first introduced DLSS technology with the RTX 40 series and has been continuously improving it since then. The company’s frame generation technology fills the gaps between frames in games, providing a smoother image. NVIDIA’s new update takes this technology one step further with an improved artificial intelligence model.
The new DLSS frame generation technology offers lower latency and less VRAM usage. For example, according to a test conducted by NVIDIA, this update can provide approximately 400 MB less VRAM usage in the same game scenario. This is a great advantage especially for graphics card users with 8 GB VRAM.
The new version of DLSS not only increases performance, but also comes with features such as Enhanced Ray Reconstruction, Super Resolution and DLAA (Deep Learning Anti-Aliasing). DLAA is currently in beta and can work on all GPUs between the RTX 20 and RTX 50 series. However, the frame generation technology is only offered exclusively to the RTX 40 and RTX 50 series.
NVIDIA admitted that there were latency issues in the first version of the frame generation technology that came with DLSS 3.0. However, it is stated that these problems have been largely resolved and latency has been reduced to a minimum with DLSS 4.0.
NVIDIA aims to provide its users with a faster and smoother gaming experience with its updated DLSS frame generation technology. Thanks to the low VRAM usage, it is possible to achieve better performance, especially in high-resolution games.
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