Outer Worlds 2 Price Not Dependent on Developer

The news that Outer Worlds 2 would be the first $80 game on the Xbox platform caused a great deal of controversy among gamers. However, the game’s director Brandon Adler made it clear that this price increase was not the decision of developer Obsidian Entertainment.

The Price Decision Came from Xbox, Not Obsidian

Microsoft announced last month that new games would be offered for sale at $80 starting from the holiday season. This new pricing policy has also been implemented in other games such as Borderlands 4 and Mario Kart World. However, it has been confirmed once again that this decision was not made by the developers, but directly by the publishers and platform owners.

Speaking to GamesRadar, Outer Worlds 2 director Brandon Adler emphasized that the responsibility lies entirely with Xbox, saying, “We are game developers, our job is to make games. We do not set the price.” He also indirectly expressed his discomfort with the price by saying, “My biggest personal wish is for everyone to be able to play the game.”

Adler avoided direct criticism in this statement he made during the Summer Game Fest 2025 held over the summer, but implied that he understood the reaction of players regarding the pricing policies. There has been no additional statement from Xbox on the subject yet.

Outer Worlds 2 is a sequel developed by Obsidian and eagerly awaited by a wide range of players. However, the next-gen pricing policy has already brought some discussions ahead of the game’s release.

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Dilay Sullu

I've been playing Survival Horror Games since my childhood. My favorite is Resident Evil. I also love other game genres such as Hack & Slash. I love creating all kind of contents for video games.

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