Path Of Exile 2’s Popularity Lags Behind The Original
Path Of Exile 2, despite its initial popularity, is experiencing a significant decline in the number of players. Despite high expectations, the sequel developed by Grinding Gear Games has suffered a loss of players due to criticisms such as repetitive endgame content, low reward system, and skill redistribution costs. According to SteamDB data, Path Of Exile 2, which reached over 300,000 players in December, has now fallen to 100,000. Interestingly, this situation has increased interest in the original Path Of Exile.
Path Of Exile 2’s Player Loss
Although Path Of Exile 2 offers players a new experience, it was found to be unsatisfactory in many aspects. The game’s reward system and repetitive content in particular have been the focus of players’ criticism. This has led many players to return to the original Path Of Exile. In fact, the original game’s player count has recently increased from 13,000 to 90,000. Path Of Exile 2 experienced a 75% decrease in player numbers during the same period.
The “Legacy of Phrecia” event played a major role in the increase in interest in the original Path of Exile. This event attracted attention by offering players a new class upgrade and different mechanics. There were also speculations that the event could be a test period for Path of Exile 2. However, developer Grinding Gear Games denied these claims.
These difficulties that Path of Exile 2 faced are an important warning for the development team. It is clear that more satisfying content and systems need to be offered in order to regain the player base. Whether new updates will change this situation is a matter of curiosity.