PlayStation Can No Longer Impress Players With Graphics
PlayStation, which for many years operated under the motto “better graphics, more powerful console,” appears to have reached the end of this strategy. Former PlayStation executive Shuhei Yoshida admitted that graphics technology no longer impacts gamers as much as it once did and that the hardware’s power is nearing its limits. According to Yoshida, PlayStation should focus on player experience rather than visual quality in the new era.
Yoshida: “PlayStation Can’t Keep Doing the Same Thing Anymore”
Speaking on Skill Up’s Friends Per Second podcast, Shuhei Yoshida described the point reached by graphics technology as a “saturation threshold.” “I can’t tell whether ray tracing is on or off, 60fps or 120fps—without putting them side by side anymore,” Yoshida said, indicating that the technology’s impact on gamers is diminishing. This comment suggests that the era of “more pixels, more impact” in the gaming industry is over.
Yoshida isn’t alone. Former Sony CEO Shawn Layden made a similar point in recent months: “How many people actually notice the difference between 90fps and 120fps?” he said, adding that gamers are now focused on the experience rather than such technical details. PlayStation’s legendary design consultant Mark Cerny also stated that lighting and ray tracing technologies are reaching their “physical limits” with the current approach.
Yoshida emphasized that PlayStation needs to shift its strategy in response to this situation:
“PlayStation can no longer achieve the same thing by simply increasing its graphics power. It must find new ways to deliver high-quality experiences.”
Despite this, Yoshida still praises the PS5’s hardware. He describes the SSD technology in particular as “a miracle,” saying that this innovation makes every game smoother and more enjoyable. He believes the PS5 has distinguished itself not with visual advancements but with loading times, fluidity, and overall experience quality.
The future of PlayStation appears to be focused not only on “visual superiority” but also on players’ emotional and interactive experiences. Yoshida’s statements suggest that the industry is on the verge of a major transformation: The race for graphics is now being replaced by creativity, storytelling, and the feel of the game.
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