Silent Hill F’s Fighting System Divides Players
While excitement is building for Silent Hill f, the new installment in the Silent Hill series, emerging details about the game’s combat system have divided fans. Discussions sparked on social media following the release of trailers and leaked gameplay footage, particularly focusing on the souls-like boss battles and breakable weapon mechanics.
Silent Hill f’s Combat System Inspired by Souls-Like
It was already known that Silent Hill f would focus on melee combat compared to previous games. However, the gameplay’s reflex-based counterattacks and lack of enemy response to hits have disappointed some players. Serious concerns have been raised about whether the Sekiro-like timing is suitable for the Silent Hill series.
Many players have noted that breakable weapons can undermine the sense of exploration. Similar systems were attempted in the fourth installment of the series and in Origins, but it’s unclear how this will play out in the new game. Some fans believe this decision could undermine the game’s atmosphere, as players are driven to conserve resources.
Despite the controversy, Silent Hill 2 Remake has garnered largely positive reviews despite receiving similar reactions beforehand. This raises the possibility that Silent Hill f may exceed player expectations upon release. However, for now, reviews of the game are largely centered around anxiety.
Set in 1960s Japan, Silent Hill f follows the frightening experiences of Shimizu Hinako, a young girl in the rural town of Ebisugaoka. The game will feature puzzles, monster combat, and a major decision that impacts the player. Developed by Neobards Entertainment, the game is set to release on September 25, 2025.
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