Titanic Escape Simulator Announced

The Titanic disaster has been the subject of books, documentaries and movies for years, but now it’s gamers’ turn. Titanic Escape Simulator, announced by PlayStation to be released in 2026, will give gamers the chance to experience this tragic event from a different perspective. With Titanic Escape Simulator, gamers will fight against time and harsh conditions to survive the most famous maritime disaster in history.

Titanic Escape Simulator Stands Out with Its Realism

Titanic Escape Simulator takes gamers to the night of April 14, 1912. While the characters are resting in the Titanic’s luxurious cabins, the nightmare begins when the ship suddenly hits an iceberg. From that moment on, the rising cold waters, the huge hull being submerged in water and the feeling of helplessness are conveyed to gamers in full detail.

According to the descriptions on the PlayStation Store page of the game, the original structure of Titanic is being transferred to the digital environment down to the smallest detail. During the game, the ship is witnessed slowly sinking; details such as the swinging of candlesticks, sliding of furniture and breaking of metal parts will make players feel the extent of the disaster.

One of the striking aspects of the game is that class distinction or character traits have not yet been clearly explained. Players will have to develop strategies to survive regardless of which deck or class they are from. The chaotic environment on the ship, different escape routes and limited time factor make the game a survival simulation.

No official in-game footage has been shared from Titanic Escape Simulator yet. However, a video published on the B.Weird Gaming channel offers some clues about the gameplay of the game. Gamers will have to wait until 2026 for the full version of Titanic Escape Simulator. New details are expected to come in this process.

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Dilay Sullu

I've been playing Survival Horror Games since my childhood. My favorite is Resident Evil. I also love other game genres such as Hack & Slash. I love creating all kind of contents for video games.

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