Assassin’s Creed Shadows Will Feature Canon Mode
Assassin’s Creed Shadows will offer players a choice either they would prefer to make their own dialogue decisions or allow its dual protagonists to make all the choices for them.
Canon Mode for Assassin’s Creed Shadows
Assassin’s Creed franchise has been releasing new games since 2007. While the first several titles in the series fit neatly into the action-adventure genre, the games started veering more into action-RPG territory in 2017 with the release of Assassin’s Creed Origins, which featured a more RPG like gear system, and subsequent releases like Odyssey and Valhalla have leaned more into a choices matter style of gameplay, leaving some fans wondering which route Shadows will take when it launches on February 14, 2025.
Four key members of the upcoming game’s development team recently jumped on Reddit for an ask-me-anything session, where they fielded a broad range of questions, covering topics ranging from the setting’s immersion to controller set-up. Responding to one fan who asked how much weight the dialogue decisions will carry in the game’s overall plot, Assassin’s Creed Shadows creative director Jonathan Dumont noted that players’ choices in dialogue will deal less with the characters’ ultimate goals in the game, instead playing a bigger factor in aspects like recruitment and romance. However, for those who would prefer to skip those choices altogether, he noted that the team is including an optional Canon Mode, which he explained “allows you to play the game with choices already made for you, to give you a choice free experience.”
Fans have been wanting an Assassin’s Creed game set in Japan for a long time, and the news that Shadows will cater to the more old school action adventure fans of the series by giving them the option to disable one of the heavier RPG like features seems to be a way to keep fans of both styles of storytelling happy.
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