GTA’s Iconic Cinematic Camera Exists Thanks to Trains

The unforgettable cinematic camera angle of the GTA series gives players action-packed scenes, but it turns out that this feature was originally designed for trains. Former Rockstar developer Obbe Vermeij explained that he made changes to the camera angles in GTA 3 to make train rides more interesting. This idea was later adapted to driving and became one of the game’s most beloved features.

The Birth of the Cinematic Camera in GTA 3

After Obbe Vermeij realized that train rides in GTA 3 were boring, he developed a cinematic mode using random camera angles around the train tracks to attract players’ attention. This method was preferred because quickly jumping to the next stop would cause technical problems. The development team decided to try this camera angle on vehicles, and the result was found to be much more entertaining than expected.

The cinematic camera was used without any changes in GTA Vice City and was reworked with GTA San Andreas. This feature has gained a permanent place in the gaming world as one of the innovative experiences Rockstar offers to players.

The cinematic camera of the GTA series has won the appreciation of players by offering a movie-like experience in action-packed scenes. This camera angle, especially used in chase scenes, increased both the visual and emotional impact of the game.

Rockstar stands out as a studio that leads the open world genre with innovative features such as the cinematic camera. This feature, inspired by trains in GTA 3, was preserved in the subsequent games of the series and became an iconic element. After the release of the first trailer of GTA 6, players are eagerly waiting to see how such details will be developed in the new game. GTA’s cinematic camera proves once again how creative ideas can have great effects in the gaming world. Rockstar’s approach has brought the series to a unique place in the eyes of players.

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Dilay Sullu

I've been playing Survival Horror Games since my childhood. My favorite is Resident Evil. I also love other game genres such as Hack & Slash. I love creating all kind of contents for video games.

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