Hazelight’s New Game Split Fiction
After 20 million copies of It Takes Two, Hazelight Studios is back with a new game. Studio founder Josef Fares has dubbed their next game “Split Fiction” and plans to officially announce it later this year. Similar to the co-op gameplay in Hazelight’s previous games, Split Fiction will once again offer an exciting co-op experience.
What Will Hazelight’s New Game Split Fiction Offer?
Hazelight Studios’ new game Split Fiction will focus on intense co-op gameplay, similar to the studio’s previous titles. The announcement made by Josef Fares on his social media accounts and the images shared by the studio indicate that the game will feature native split-screen support and that this screen will change dynamically. Players will have a different experience by switching between vertical and horizontal screen splits. This feature aims to offer much more innovative gameplay than the fixed screen split found in A Way Out and It Takes Two.
The game has been in development for at least two years and will be published under the EA Originals label. As with its previous games, Hazelight is said to be a cooperative and story-driven experience for players. The word “Split” in the title Split Fiction gives an important clue that the game’s split-screen mechanics will be at the center. Dynamic screen splitting could free up the flow of the game by allowing players to act independently while working on different missions or puzzles.
The studio will celebrate its 10th anniversary in November this year, and more information about Split Fiction is expected to be announced at that time. Under the leadership of Josef Fares, Hazelight Studios again aims to deliver an experience that will surprise and excite players.
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