A recent news reveals that Metal Gear Solid Master Collection will offer players to be able to pause cutscenes.
New feature for Metal Gear Solid Master Collection
Metal Gear Solid Master Collection will launch at October 24, meanwhile a new feature made it’s way to surface. In the Metal Gear Solid Master Collection, players will have a chance to pause cutscene, but there is a catch. It just won’t work as fluidly as some Metal Gear Solid fans may have hoped.
There is a catch regarding the Metal Gear Solid cutscene pause functionality, however. While pausing the game appears to be immediate, there’s what seems to be 10 seconds of loading time after. The player pauses the game and then has to wait for the menu to open.
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It’s unclear if pausing can be ended immediately without waiting for the loading to finish. Regardless, it’s a strange side effect of adding pause functionality to Metal Gear Solid’s cutscenes.
Even without explicit confirmation of the feature, it’s easy to understand why Metal Gear Solid’s port might have issues with pause functionality. This is a game from 1998, and it hasn’t been remade for the Metal Gear Solid Master Collection.
Who knows how much work developer Virtuos had to put into the game to add cutscene pauses. It’s a miracle the game doesn’t crash. 10 seconds of loading for the menu to come up is a fair tradeoff.
In the end, most Metal Gear Solid Master Collection players probably won’t be too frustrated by the odd pause delay. We hope this feature will be improved in the Metal Gear Solid 2 and 3.
Metal Gear Solid Master Collection releases October 24 on PC, PS4, PS5, Switch, and Xbox Series X/S.