Marathon Will Be Social But Quiet

Marathon, a multiplayer game that Bungie has been working on for a long time, was announced as a social extraction-based FPS. It was announced that the game, which gamers have been following with interest, will be released on Xbox, PlayStation and PC on September 23, 2025. However, a notable decision also came with it: Marathon will not have a proximity chat feature. The development team argues that this choice contributes to the atmosphere of the game.

Marathon Will Be Social But Quiet

Marathon is Coming on September 23, but It Will Remain Silent

Marathon’s development studio, Bungie, describes the game as a “social extraction experience.” Players will move together in the same environment, but they will not be able to communicate with a microphone. The lack of direct voice communication mechanics such as proximity chat will leave team coordination to intuition and movements. This approach will cause players to make decisions such as trusting or doubting each other more instinctively.

While some players find this decision brave, others think that lack of communication can negatively affect the enjoyment of the game. Bungie aims to make players move in a more immersive world with a sense of uncertainty. An environment of tension built with silence can further intensify strategic struggles between opposing teams.

It is stated that there will be different systems to support the social side of the game. Bungie emphasizes that the collaboration and tactical development processes within the team will be completely visual, movement-based and user interface-focused. In other words, players will have to develop alternative ways to achieve common goals without physically communicating with each other.

The fact that Marathon will be released on September 23, 2025 has clarified the schedule Bungie offers to players. It is expected that more information will be shared until the release with beta tests and gameplay videos. How will the social experience be shaped without proximity chat, what consequences will this decision have, all eyes will now be on the answers to these questions.

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Dilay Sullu

I've been playing Survival Horror Games since my childhood. My favorite is Resident Evil. I also love other game genres such as Hack & Slash. I love creating all kind of contents for video games.

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