SYNDUALITY Echo of Ada Closed Network Test Review

SYNDUALITY Echo of Ada is a shooter game published by Namco. Before it’s release, we got a chance to play the Closed Network Test and we will share our thoughts about the game.

SYNDUALITY Echo of Ada Closed Network Test Review

SYNDUALITY Echo of Ada Story

In SYNDUALITY Echo of Ada, we take role as Drifters, who explores the planet of Amasia in search of precious AO crystals. To fullfill duties, players are assigned a Coffincrable and companied by Magus, automatons that you can customize.

But your mission is not easy, there are lots of creatures scattered across the planet. To make things interesting, other Drifters are also competing for control of these rare crystals, and they’ll stop at nothing to claim them before you do.

SYNDUALITY Echo of Ada Closed Network Test Review

SYNDUALITY Echo of Ada Story Gameplay

The gameplay evolves around collecting AO Crystals. You need to bring them back to your home base. Selling these crystals also provides you with the funds to support your future expeditions. By collecting these crystals, you also have to fight against enemies who try to stop you from getting them.

While exploring the environment, collecting resources are also impacts your gameplay. You can avoid enemies while you loot and keep things simple.

In game, when you die, you almost lose everything, including your mech. You also have a limited time to spend on the surface dictated by your mecha’s battery levels. The game also contains craft mechanic as well.

Sometimes, it’s hard to avoid combat as well, you don’t have any option rather than stay and fight and keeping your resources at full are not easy, especially if you just died and lost your everything. You can buy resources with your ingame currency.

In your gameplay, your companion, Magus doesn’t leave you alone as well. At least you got a companion to enjoy your adventure with.

SYNDUALITY Echo of Ada Closed Network Test Review

Things to Improve about SYNDUALITY Echo of Ada

If you are playing a game mostly relying on keeping your resources, inventory management must be easy to make. In this game, this is not easy. You only get 100 slots, and ammo takes up so much space. Developers probably wanted players to keep their items simple but letting players hoard their items however they want is an another option to offer as well so invenvory management can be improved once the game makes it’s launch.

There are some problems about controls and hitboxes but these will be definitely changed in final version.

As expected, some graphical issues are also can be seen in game as well but this is just playtest, we hope these issues will be fixed in final version of game as well.

SYNDUALITY Echo of Ada Closed Network Test Review

SYNDUALITY Echo of Ada Overall Thoughts

SYNDUALITY Echo of Ada is a future proofing extraction shooter game that will be published by Bandai Namco. The game currently doesn’t have any certain release date yet but this closed playtest is a good reason to look forward to game. We will be following closely about upcoming news of the game and hopefully the game make it’s launch without any problem. We are glad to take part in the closed playtest.

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Dilay Sullu

I've been playing Survival Horror Games since my childhood. My favorite is Resident Evil. I also love other game genres such as Hack & Slash. I love creating all kind of contents for video games.

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