The First Scenario for GTA 6 Was Trash

When it comes to Rockstar Games, the strong stories and unforgettable characters that come to mind have created great expectations for GTA 6. However, a new rumor circulating behind the scenes reveals what happened behind the scenes of this story. According to the allegations, Dan Houser prepared more than one scenario for GTA 6, but none of them were realized.

Dan Houser Wrote Three Different Stories for GTA 6

Rockstar Games co-founder Dan Houser is known as the most important writer behind the Grand Theft Auto series. However, according to a new report, Houser created three different story drafts for GTA 6, and all of them were shelved for various reasons. The first of these scenarios emerged in 2014 and centered on three characters, just like in GTA 5. Shady characters such as a dirty cop, a troubled son, and a Colombian drug lord’s right-hand man were at the center of this plan.

In the second draft, a female police officer seeking revenge infiltrates the underworld to solve her mother’s death. A crazy drug dealer was planned as a side story. This idea was also canceled in 2018. The last story again centered on a female police officer and a former soldier, but this project also did not progress due to Houser’s fatigue and repeated cancellations.

Of course, how true all these claims are is debatable. However, considering the long development process GTA 6 has gone through so far, it is almost certain that many ideas were brought to the table and eliminated. It is currently estimated that the game will tell a very different story from these drafts left by Houser.

GTA 6 is planned to be released in 2026, and Rockstar aims to offer players an ambitious open-world experience. However, we may never fully know which ideas have been lost to history and which ones have left their mark on the game.

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Dilay Sullu

I've been playing Survival Horror Games since my childhood. My favorite is Resident Evil. I also love other game genres such as Hack & Slash. I love creating all kind of contents for video games.

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